Startups building a first version
Founders who need an iOS and Android app to test an idea with limited budget. You get one shared codebase and a prioritized launch scope, so later features wait for later releases.
For startups and businesses that need an iOS and Android app from one shared codebase. Plan the scope, framework and launch with a clear written plan.
Quick answer
Cross-platform app development is a way of building one mobile app from a single shared codebase and publishing it to both iOS and Android. Pugmarks Media designs, builds and tests these apps, including backend and API integration. Cost and timeline depend on scope, features and the framework chosen.
01Overview
Cross-platform app development is the practice of writing one mobile app once and running it on both iOS and Android. Instead of two separate projects in two programming languages, a team maintains a single shared codebase that is packaged for each app store.
A simple example: a restaurant group wants customers to browse a menu, book a table and get a confirmation on their phone. With a cross-platform build, designers draw the screens once and developers build the booking flow once. The same app then goes to the Apple App Store and Google Play.
Cross-platform frameworks are the mobile app development tools that make this possible. They provide ready-made interface components and a way to reach device features such as the camera, location and push notifications. The framework you pick affects speed, appearance and which features are easy to add.
The main trade-off is depth. Apps that rely heavily on platform-specific features, or on demanding graphics, can be better served by native development. If you want to compare, see our pages on iOS app development and Android app development.
For many business apps, such as booking, ordering, catalogs and customer accounts, one shared codebase covers the need. It also means fixes and new features reach both platforms together, which keeps the two versions consistent.
02Fit
Founders who need an iOS and Android app to test an idea with limited budget. You get one shared codebase and a prioritized launch scope, so later features wait for later releases.
Owners whose customers use both iPhones and Android phones for ordering, booking or loyalty. You get one booking or ordering flow built once and published to both app stores.
Teams that already run a CRM, inventory system or payment gateway and want it on mobile. You get API and backend integration, so current data appears inside the app.
Operations managers who need field staff, drivers or sales teams on one app regardless of personal phone. You get a single build to maintain instead of two.
Businesses with an iOS-only or Android-only app whose customers keep asking for the other. We compare frameworks against your features and recommend whether to extend or rebuild.
Buyers weighing build approaches before committing. You get a short written framework recommendation that explains trade-offs for features such as camera, maps or offline use.
03Scope
04Process
6 steps. You always know what's next.
The same path for every engagement.
1Week 1 (estimate)
We discuss your goals, user types, core features and any systems the app must connect to. You provide business context and examples of apps you like. You receive a written discovery brief.
2Weeks 1-2 (estimate)
We split features into launch and later releases, then compare cross-platform frameworks against needs such as camera, maps or offline use. You approve priorities and receive a scope document with a written framework recommendation.
3Weeks 2-4 (estimate)
Designers draw screen-by-screen wireframes, then visual files with shared components for iOS and Android. You review each screen and give feedback. You receive approved design files before any development starts.
4Sprint-based, from week 4 (estimate)
Developers build the app in sprints, including backend and API integration. You provide API access, content and brand assets. You receive working builds at the end of each sprint.
5Every sprint, plus final round (estimate)
We check each build on real iOS and Android devices and record bugs and fixes. You test the builds we share and report issues. You receive a QA report before release.
61-2 weeks, then monthly (estimate)
We prepare store listings and submit the app to the Apple App Store and Google Play. You provide developer account access and approve the release. After launch, you receive monthly reporting.
05Deliverables
| Deliverable | What it is | Cadence | Starts in |
|---|---|---|---|
| Discovery brief | Written summary of goals, user types, core features and required integrations | One-time | Week 1 |
| Scope document | Launch features separated from later releases, with priorities you approve | One-time | Weeks 1-2 |
| Framework recommendation | Written comparison of cross-platform frameworks with trade-offs for your needs | One-time | Weeks 1-2 |
| Wireframes and UI files | Screen-by-screen designs with shared components for iOS and Android | One-time, with revision rounds | Weeks 2-4 |
| Shared app codebase | One app build packaged for the Apple App Store and Google Play | Ongoing builds | After design approval |
| Backend and API integration | Server work and connections to your CRM, inventory or payment systems | One-time, extended per release | Alongside app build |
| Device-based QA | Testing on real iOS and Android devices before each release | Every release | During build |
| Store submission support | Preparing and submitting the app to both stores | One-time per release | After QA sign-off |
| Progress report | Summary of work done, open issues and next priorities | Monthly | First month of work |
06Compare
Swipe to compare →
| Criteria | In-house | Typical agency | Pugmarks |
|---|---|---|---|
| Time to start | Depends on hiring and onboarding | Depends on current workload and contract setup | Starts with a discovery call, then a written scope |
| Specialisation | Skills limited to the hired roles | Varies by agency; often several platforms | Design, build, testing and backend integration in one team |
| Reporting | Internal updates, format set by your company | Varies by agency | Monthly reporting |
| Cost model | Salaries, tools and overhead | Project fee or retainer | Based on scope; see pricing page |
| Risk | Key-person dependency if developers leave | Depends on contract and handover terms | Written scope and framework recommendation before build |
| Flexibility | High control, slow to add skills | Varies by contract terms | Launch and later-release scope agreed with you |
07Cost
Cross-platform app development cost depends mainly on scope: the number of screens and features, the backend and third-party systems the app must connect to, and the framework chosen. Extras such as payments, maps, offline use or an admin panel add work. We quote after a discovery call and a written scope, so you see what is included before you commit. For how pricing is structured, see our pricing page, or contact us for a quote.
Package prices are published so you can compare before you call.
See all packages08Proof
Only results our clients have approved for publication. No made-up logos or numbers.
FAQ
Ask us directly. We reply with honest next steps, even if that means we're not the right fit.
Ask our teamCross-platform development is often a better fit when you need iOS and Android quickly from one team and one codebase. Native development suits apps that depend heavily on platform-specific features or top graphics performance. The right choice depends on your features, budget and users. See our iOS app development and Android app development pages to compare.
Timelines depend on scope, number of screens, integrations and the framework chosen, so a fixed figure would be a guess. A simple app takes less time than one with payments, maps, offline use and an admin panel. We give a written timeline after discovery and scoping, and treat all dates as estimates.
Cost depends mainly on scope: screens, features, backend work, third-party integrations and the framework. Extras such as payments or offline use add effort. We quote after a discovery call and written scope, so you see what is included first. Check the pricing page or contact us to discuss your project.
The right framework depends on the features you need, such as camera, maps, offline use or custom animation, and on your team's long-term plans. We compare the options against your requirements and give a written recommendation with trade-offs, so you know why one was chosen before development starts.
You own the code we write for you once the project is paid in full. We use open-source libraries under their own licences. At handover you receive the source code and repository access, so you are not locked in to us for future work.
Cross-platform development is often a practical choice for startups, because one shared codebase can reach iPhone and Android users with a single build. It helps you test an idea with a limited budget. We usually suggest a focused launch scope, with later features held for later releases.
Yes, a cross-platform app can connect to systems such as a CRM, inventory tool or payment gateway through APIs and backend work. Feasibility depends on what interfaces your current software offers. We review these during discovery and include the integration plan in the written scope.
A pilot lets you see how we work before committing. It is a short, fixed-scope project, with scope, deliverables and timeline agreed in writing up front. There is no obligation to continue afterward. Results are not guaranteed, but the pilot shows our process clearly. Contact us to discuss one.
Get in touch
Start with a discovery call and a written scope, so you see what is included before you commit.